We modeled the initial connection experience after Skype and Google Hangout, trying, wherever we could, to tap into UX which the participants might already be familiar with. The client selected a number of drawing prompts to help guide the user interaction, playing with the experience of drawing on the other user to make the game more interpersonal. Along with developer-collaborator Ulysses Popple, Occurrent Arts was able to implement a custom interface for the large vertical touchscreen hosting the engagement, as well as a corresponding sound design to help round out the experience and make it feel more immersive.
Big tents were put up to host the experience. One in New York [ Herald Square ] and one in Los Angeles [ Hollywood and Highland ], and pedestrians and social influencers stopped by to play the drawing game with someone on the other side of the country.